[settings]
my_peds14Count = 9
my_peds14[0]Model = g_m_y_ballaorig_01
my_peds14[0]Model2 = 0x231AF63F
my_peds14[0]Positionx = -709.2397
my_peds14[0]Positiony = -904.5618
my_peds14[0]Positionz = 19.21559
my_peds14[0]Heading = 155.0564
my_peds14[0]Task = 1
my_peds14[0]Weapon = Pistol
my_peds14[0]Group = 1
my_peds14[0]SeatPosition = -1
my_peds14[0]my_peds_variation = Custom
my_peds14[0]my_peds_Accuracy = 10
my_peds14[0]my_peds_Health = 1000
my_peds14[0]my_peds_Armour = 0
my_peds14[0]my_peds_Invincible = False
my_peds14[0]my_peds_DrivingSpeed = 60
my_peds14[0]my_peds_DrivingStyle = Normal
my_peds14[0]my_peds_CombatEngaugeRange = 5
my_peds14[0]my_peds_CanLeaveGuardRange = False
my_peds14[0]my_peds_GuardRange = 3
my_peds14[0]my_peds_VecFallowDist = 5
my_peds14[0]my_peds_seeingRange = 30
my_peds14[0]my_peds_hearingRange = 60
my_peds14[0]my_peds_group_numb = 0
my_peds14[0]my_peds_Combat_Ability = 10
my_peds14[0]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[0]my_peds_can_exit_vehicle = False
my_peds14[0]my_peds_waypoint = 0
my_peds14[0]COMPONENT_FACE_DRAWABLE = 0
my_peds14[0]COMPONENT_FACE_TEXTURE = 0
my_peds14[0]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[0]COMPONENT_HEAD_TEXTURE = 0
my_peds14[0]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[0]COMPONENT_HAIR_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO_TEXTURE = 0
my_peds14[0]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[0]COMPONENT_LEGS_TEXTURE = 0
my_peds14[0]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[0]COMPONENT_HANDS_TEXTURE = 0
my_peds14[0]COMPONENT_FEET_DRAWABLE = 0
my_peds14[0]COMPONENT_FEET_TEXTURE = 0
my_peds14[0]COMPONENT_EYES_DRAWABLE = 0
my_peds14[0]COMPONENT_EYES_TEXTURE = 0
my_peds14[0]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[0]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[0]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[0]COMPONENT_TASKS_TEXTURE = 0
my_peds14[0]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[0]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[0]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[0]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[0]PROP_HATS_INDEX = -1
my_peds14[0]PROP_HATS_TEXTURE = -1
my_peds14[0]PROP_GLASSES_INDEX = -1
my_peds14[0]PROP_GLASSES_TEXTURE = -1
my_peds14[0]PROP_EARS_INDEX = -1
my_peds14[0]PROP_EARS_TEXTURE = -1
my_peds14[1]Model = g_m_y_ballaeast_01
my_peds14[1]Model2 = 0xF42EE883
my_peds14[1]Positionx = -709.6795
my_peds14[1]Positiony = -906.0735
my_peds14[1]Positionz = 19.21559
my_peds14[1]Heading = 155.0003
my_peds14[1]Task = 1
my_peds14[1]Weapon = Pistol
my_peds14[1]Group = 1
my_peds14[1]SeatPosition = -1
my_peds14[1]my_peds_variation = Custom
my_peds14[1]my_peds_Accuracy = 10
my_peds14[1]my_peds_Health = 1000
my_peds14[1]my_peds_Armour = 0
my_peds14[1]my_peds_Invincible = False
my_peds14[1]my_peds_DrivingSpeed = 60
my_peds14[1]my_peds_DrivingStyle = Normal
my_peds14[1]my_peds_CombatEngaugeRange = 5
my_peds14[1]my_peds_CanLeaveGuardRange = False
my_peds14[1]my_peds_GuardRange = 3
my_peds14[1]my_peds_VecFallowDist = 5
my_peds14[1]my_peds_seeingRange = 30
my_peds14[1]my_peds_hearingRange = 60
my_peds14[1]my_peds_group_numb = 0
my_peds14[1]my_peds_Combat_Ability = 10
my_peds14[1]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[1]my_peds_can_exit_vehicle = False
my_peds14[1]my_peds_waypoint = 0
my_peds14[1]COMPONENT_FACE_DRAWABLE = 0
my_peds14[1]COMPONENT_FACE_TEXTURE = 0
my_peds14[1]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[1]COMPONENT_HEAD_TEXTURE = 0
my_peds14[1]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[1]COMPONENT_HAIR_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO_TEXTURE = 0
my_peds14[1]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[1]COMPONENT_LEGS_TEXTURE = 0
my_peds14[1]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[1]COMPONENT_HANDS_TEXTURE = 0
my_peds14[1]COMPONENT_FEET_DRAWABLE = 0
my_peds14[1]COMPONENT_FEET_TEXTURE = 0
my_peds14[1]COMPONENT_EYES_DRAWABLE = 0
my_peds14[1]COMPONENT_EYES_TEXTURE = 0
my_peds14[1]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[1]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[1]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[1]COMPONENT_TASKS_TEXTURE = 0
my_peds14[1]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[1]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[1]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[1]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[1]PROP_HATS_INDEX = -1
my_peds14[1]PROP_HATS_TEXTURE = -1
my_peds14[1]PROP_GLASSES_INDEX = -1
my_peds14[1]PROP_GLASSES_TEXTURE = -1
my_peds14[1]PROP_EARS_INDEX = -1
my_peds14[1]PROP_EARS_TEXTURE = -1
my_peds14[2]Model = g_m_y_ballasout_01
my_peds14[2]Model2 = 0x23B88069
my_peds14[2]Positionx = -709.7998
my_peds14[2]Positiony = -906.7302
my_peds14[2]Positionz = 19.21559
my_peds14[2]Heading = 155.0684
my_peds14[2]Task = 1
my_peds14[2]Weapon = Pistol
my_peds14[2]Group = 1
my_peds14[2]SeatPosition = -1
my_peds14[2]my_peds_variation = Custom
my_peds14[2]my_peds_Accuracy = 10
my_peds14[2]my_peds_Health = 1000
my_peds14[2]my_peds_Armour = 0
my_peds14[2]my_peds_Invincible = False
my_peds14[2]my_peds_DrivingSpeed = 60
my_peds14[2]my_peds_DrivingStyle = Normal
my_peds14[2]my_peds_CombatEngaugeRange = 5
my_peds14[2]my_peds_CanLeaveGuardRange = False
my_peds14[2]my_peds_GuardRange = 3
my_peds14[2]my_peds_VecFallowDist = 5
my_peds14[2]my_peds_seeingRange = 30
my_peds14[2]my_peds_hearingRange = 60
my_peds14[2]my_peds_group_numb = 0
my_peds14[2]my_peds_Combat_Ability = 10
my_peds14[2]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[2]my_peds_can_exit_vehicle = False
my_peds14[2]my_peds_waypoint = 0
my_peds14[2]COMPONENT_FACE_DRAWABLE = 0
my_peds14[2]COMPONENT_FACE_TEXTURE = 0
my_peds14[2]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[2]COMPONENT_HEAD_TEXTURE = 0
my_peds14[2]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[2]COMPONENT_HAIR_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO_TEXTURE = 0
my_peds14[2]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[2]COMPONENT_LEGS_TEXTURE = 0
my_peds14[2]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[2]COMPONENT_HANDS_TEXTURE = 0
my_peds14[2]COMPONENT_FEET_DRAWABLE = 0
my_peds14[2]COMPONENT_FEET_TEXTURE = 0
my_peds14[2]COMPONENT_EYES_DRAWABLE = 0
my_peds14[2]COMPONENT_EYES_TEXTURE = 0
my_peds14[2]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[2]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[2]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[2]COMPONENT_TASKS_TEXTURE = 0
my_peds14[2]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[2]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[2]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[2]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[2]PROP_HATS_INDEX = -1
my_peds14[2]PROP_HATS_TEXTURE = -1
my_peds14[2]PROP_GLASSES_INDEX = -1
my_peds14[2]PROP_GLASSES_TEXTURE = -1
my_peds14[2]PROP_EARS_INDEX = -1
my_peds14[2]PROP_EARS_TEXTURE = -1
my_peds14[3]Model = g_m_y_armgoon_02
my_peds14[3]Model2 = 0xC54E878A
my_peds14[3]Positionx = -705.8281
my_peds14[3]Positiony = -907.4877
my_peds14[3]Positionz = 19.21559
my_peds14[3]Heading = 155.0002
my_peds14[3]Task = 1
my_peds14[3]Weapon = Pistol
my_peds14[3]Group = 1
my_peds14[3]SeatPosition = -1
my_peds14[3]my_peds_variation = Custom
my_peds14[3]my_peds_Accuracy = 10
my_peds14[3]my_peds_Health = 1000
my_peds14[3]my_peds_Armour = 0
my_peds14[3]my_peds_Invincible = False
my_peds14[3]my_peds_DrivingSpeed = 60
my_peds14[3]my_peds_DrivingStyle = Normal
my_peds14[3]my_peds_CombatEngaugeRange = 5
my_peds14[3]my_peds_CanLeaveGuardRange = False
my_peds14[3]my_peds_GuardRange = 3
my_peds14[3]my_peds_VecFallowDist = 5
my_peds14[3]my_peds_seeingRange = 30
my_peds14[3]my_peds_hearingRange = 60
my_peds14[3]my_peds_group_numb = 0
my_peds14[3]my_peds_Combat_Ability = 10
my_peds14[3]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[3]my_peds_can_exit_vehicle = False
my_peds14[3]my_peds_waypoint = 0
my_peds14[3]COMPONENT_FACE_DRAWABLE = 0
my_peds14[3]COMPONENT_FACE_TEXTURE = 0
my_peds14[3]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[3]COMPONENT_HEAD_TEXTURE = 0
my_peds14[3]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[3]COMPONENT_HAIR_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO_TEXTURE = 0
my_peds14[3]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[3]COMPONENT_LEGS_TEXTURE = 0
my_peds14[3]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[3]COMPONENT_HANDS_TEXTURE = 0
my_peds14[3]COMPONENT_FEET_DRAWABLE = 0
my_peds14[3]COMPONENT_FEET_TEXTURE = 0
my_peds14[3]COMPONENT_EYES_DRAWABLE = 0
my_peds14[3]COMPONENT_EYES_TEXTURE = 0
my_peds14[3]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[3]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[3]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[3]COMPONENT_TASKS_TEXTURE = 0
my_peds14[3]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[3]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[3]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[3]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[3]PROP_HATS_INDEX = -1
my_peds14[3]PROP_HATS_TEXTURE = -1
my_peds14[3]PROP_GLASSES_INDEX = -1
my_peds14[3]PROP_GLASSES_TEXTURE = -1
my_peds14[3]PROP_EARS_INDEX = -1
my_peds14[3]PROP_EARS_TEXTURE = -1
my_peds14[4]Model = g_m_y_pologoon_01
my_peds14[4]Model2 = 0x4F3FBA06
my_peds14[4]Positionx = -706.5362
my_peds14[4]Positiony = -907.1912
my_peds14[4]Positionz = 19.21559
my_peds14[4]Heading = 155.0472
my_peds14[4]Task = 1
my_peds14[4]Weapon = Pistol
my_peds14[4]Group = 1
my_peds14[4]SeatPosition = -1
my_peds14[4]my_peds_variation = Default
my_peds14[4]my_peds_Accuracy = 10
my_peds14[4]my_peds_Health = 1000
my_peds14[4]my_peds_Armour = 0
my_peds14[4]my_peds_Invincible = False
my_peds14[4]my_peds_DrivingSpeed = 60
my_peds14[4]my_peds_DrivingStyle = Normal
my_peds14[4]my_peds_CombatEngaugeRange = 5
my_peds14[4]my_peds_CanLeaveGuardRange = False
my_peds14[4]my_peds_GuardRange = 3
my_peds14[4]my_peds_VecFallowDist = 5
my_peds14[4]my_peds_seeingRange = 30
my_peds14[4]my_peds_hearingRange = 60
my_peds14[4]my_peds_group_numb = 0
my_peds14[4]my_peds_Combat_Ability = 10
my_peds14[4]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[4]my_peds_can_exit_vehicle = False
my_peds14[4]my_peds_waypoint = 0
my_peds14[4]COMPONENT_FACE_DRAWABLE = 0
my_peds14[4]COMPONENT_FACE_TEXTURE = 0
my_peds14[4]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[4]COMPONENT_HEAD_TEXTURE = 0
my_peds14[4]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[4]COMPONENT_HAIR_TEXTURE = 0
my_peds14[4]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[4]COMPONENT_TORSO_TEXTURE = 0
my_peds14[4]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[4]COMPONENT_LEGS_TEXTURE = 0
my_peds14[4]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[4]COMPONENT_HANDS_TEXTURE = 0
my_peds14[4]COMPONENT_FEET_DRAWABLE = 0
my_peds14[4]COMPONENT_FEET_TEXTURE = 0
my_peds14[4]COMPONENT_EYES_DRAWABLE = 0
my_peds14[4]COMPONENT_EYES_TEXTURE = 0
my_peds14[4]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[4]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[4]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[4]COMPONENT_TASKS_TEXTURE = 0
my_peds14[4]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[4]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[4]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[4]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[4]PROP_HATS_INDEX = -1
my_peds14[4]PROP_HATS_TEXTURE = -1
my_peds14[4]PROP_GLASSES_INDEX = -1
my_peds14[4]PROP_GLASSES_TEXTURE = -1
my_peds14[4]PROP_EARS_INDEX = -1
my_peds14[4]PROP_EARS_TEXTURE = -1
my_peds14[5]Model = u_m_o_taphillbilly
my_peds14[5]Model2 = 0x9A1E5E52
my_peds14[5]Positionx = -705.8557
my_peds14[5]Positiony = -914.5931
my_peds14[5]Positionz = 19.21559
my_peds14[5]Heading = 128.0004
my_peds14[5]Task = 1
my_peds14[5]Weapon = Unarmed
my_peds14[5]Group = 2
my_peds14[5]SeatPosition = -1
my_peds14[5]my_peds_variation = Default
my_peds14[5]my_peds_Accuracy = 10
my_peds14[5]my_peds_Health = 200
my_peds14[5]my_peds_Armour = 0
my_peds14[5]my_peds_Invincible = False
my_peds14[5]my_peds_DrivingSpeed = 60
my_peds14[5]my_peds_DrivingStyle = Normal
my_peds14[5]my_peds_CombatEngaugeRange = 5
my_peds14[5]my_peds_CanLeaveGuardRange = False
my_peds14[5]my_peds_GuardRange = 3
my_peds14[5]my_peds_VecFallowDist = 5
my_peds14[5]my_peds_seeingRange = 30
my_peds14[5]my_peds_hearingRange = 60
my_peds14[5]my_peds_group_numb = 0
my_peds14[5]my_peds_Combat_Ability = 10
my_peds14[5]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[5]my_peds_can_exit_vehicle = False
my_peds14[5]my_peds_waypoint = 0
my_peds14[5]COMPONENT_FACE_DRAWABLE = 0
my_peds14[5]COMPONENT_FACE_TEXTURE = 0
my_peds14[5]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[5]COMPONENT_HEAD_TEXTURE = 0
my_peds14[5]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[5]COMPONENT_HAIR_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[5]COMPONENT_TORSO_TEXTURE = 0
my_peds14[5]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[5]COMPONENT_LEGS_TEXTURE = 0
my_peds14[5]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[5]COMPONENT_HANDS_TEXTURE = 0
my_peds14[5]COMPONENT_FEET_DRAWABLE = 0
my_peds14[5]COMPONENT_FEET_TEXTURE = 0
my_peds14[5]COMPONENT_EYES_DRAWABLE = 0
my_peds14[5]COMPONENT_EYES_TEXTURE = 0
my_peds14[5]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[5]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[5]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[5]COMPONENT_TASKS_TEXTURE = 0
my_peds14[5]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[5]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[5]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[5]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[5]PROP_HATS_INDEX = -1
my_peds14[5]PROP_HATS_TEXTURE = -1
my_peds14[5]PROP_GLASSES_INDEX = -1
my_peds14[5]PROP_GLASSES_TEXTURE = -1
my_peds14[5]PROP_EARS_INDEX = -1
my_peds14[5]PROP_EARS_TEXTURE = -1
my_peds14[6]Model = u_m_o_finguru_01
my_peds14[6]Model2 = 0x46E39E63
my_peds14[6]Positionx = -707.676
my_peds14[6]Positiony = -910.9421
my_peds14[6]Positionz = 19.21479
my_peds14[6]Heading = 353.0003
my_peds14[6]Task = 1
my_peds14[6]Weapon = Unarmed
my_peds14[6]Group = 2
my_peds14[6]SeatPosition = -1
my_peds14[6]my_peds_variation = Default
my_peds14[6]my_peds_Accuracy = 10
my_peds14[6]my_peds_Health = 200
my_peds14[6]my_peds_Armour = 0
my_peds14[6]my_peds_Invincible = False
my_peds14[6]my_peds_DrivingSpeed = 60
my_peds14[6]my_peds_DrivingStyle = Normal
my_peds14[6]my_peds_CombatEngaugeRange = 5
my_peds14[6]my_peds_CanLeaveGuardRange = False
my_peds14[6]my_peds_GuardRange = 3
my_peds14[6]my_peds_VecFallowDist = 5
my_peds14[6]my_peds_seeingRange = 30
my_peds14[6]my_peds_hearingRange = 60
my_peds14[6]my_peds_group_numb = 0
my_peds14[6]my_peds_Combat_Ability = 10
my_peds14[6]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[6]my_peds_can_exit_vehicle = False
my_peds14[6]my_peds_waypoint = 0
my_peds14[6]COMPONENT_FACE_DRAWABLE = 0
my_peds14[6]COMPONENT_FACE_TEXTURE = 0
my_peds14[6]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[6]COMPONENT_HEAD_TEXTURE = 0
my_peds14[6]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[6]COMPONENT_HAIR_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO_TEXTURE = 0
my_peds14[6]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[6]COMPONENT_LEGS_TEXTURE = 0
my_peds14[6]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[6]COMPONENT_HANDS_TEXTURE = 0
my_peds14[6]COMPONENT_FEET_DRAWABLE = 0
my_peds14[6]COMPONENT_FEET_TEXTURE = 0
my_peds14[6]COMPONENT_EYES_DRAWABLE = 0
my_peds14[6]COMPONENT_EYES_TEXTURE = 0
my_peds14[6]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[6]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[6]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[6]COMPONENT_TASKS_TEXTURE = 0
my_peds14[6]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[6]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[6]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[6]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[6]PROP_HATS_INDEX = -1
my_peds14[6]PROP_HATS_TEXTURE = -1
my_peds14[6]PROP_GLASSES_INDEX = -1
my_peds14[6]PROP_GLASSES_TEXTURE = -1
my_peds14[6]PROP_EARS_INDEX = -1
my_peds14[6]PROP_EARS_TEXTURE = -1
my_peds14[7]Model = u_m_m_partytarget
my_peds14[7]Model2 = 0x81F74DE7
my_peds14[7]Positionx = -705.732
my_peds14[7]Positiony = -908.0046
my_peds14[7]Positionz = 19.21544
my_peds14[7]Heading = 352.9997
my_peds14[7]Task = 1
my_peds14[7]Weapon = Unarmed
my_peds14[7]Group = 2
my_peds14[7]SeatPosition = -1
my_peds14[7]my_peds_variation = Default
my_peds14[7]my_peds_Accuracy = 10
my_peds14[7]my_peds_Health = 200
my_peds14[7]my_peds_Armour = 0
my_peds14[7]my_peds_Invincible = False
my_peds14[7]my_peds_DrivingSpeed = 60
my_peds14[7]my_peds_DrivingStyle = Normal
my_peds14[7]my_peds_CombatEngaugeRange = 5
my_peds14[7]my_peds_CanLeaveGuardRange = False
my_peds14[7]my_peds_GuardRange = 3
my_peds14[7]my_peds_VecFallowDist = 5
my_peds14[7]my_peds_seeingRange = 30
my_peds14[7]my_peds_hearingRange = 60
my_peds14[7]my_peds_group_numb = 0
my_peds14[7]my_peds_Combat_Ability = 10
my_peds14[7]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[7]my_peds_can_exit_vehicle = False
my_peds14[7]my_peds_waypoint = 0
my_peds14[7]COMPONENT_FACE_DRAWABLE = 0
my_peds14[7]COMPONENT_FACE_TEXTURE = 0
my_peds14[7]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[7]COMPONENT_HEAD_TEXTURE = 0
my_peds14[7]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[7]COMPONENT_HAIR_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO_TEXTURE = 0
my_peds14[7]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[7]COMPONENT_LEGS_TEXTURE = 0
my_peds14[7]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[7]COMPONENT_HANDS_TEXTURE = 0
my_peds14[7]COMPONENT_FEET_DRAWABLE = 0
my_peds14[7]COMPONENT_FEET_TEXTURE = 0
my_peds14[7]COMPONENT_EYES_DRAWABLE = 0
my_peds14[7]COMPONENT_EYES_TEXTURE = 0
my_peds14[7]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[7]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[7]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[7]COMPONENT_TASKS_TEXTURE = 0
my_peds14[7]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[7]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[7]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[7]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[7]PROP_HATS_INDEX = -1
my_peds14[7]PROP_HATS_TEXTURE = -1
my_peds14[7]PROP_GLASSES_INDEX = -1
my_peds14[7]PROP_GLASSES_TEXTURE = -1
my_peds14[7]PROP_EARS_INDEX = -1
my_peds14[7]PROP_EARS_TEXTURE = -1
my_peds14[8]Model = u_m_m_bikehire_01
my_peds14[8]Model2 = 0x76474545
my_peds14[8]Positionx = -706.2546
my_peds14[8]Positiony = -908.5114
my_peds14[8]Positionz = 19.21559
my_peds14[8]Heading = 353.0004
my_peds14[8]Task = 1
my_peds14[8]Weapon = Unarmed
my_peds14[8]Group = 2
my_peds14[8]SeatPosition = -1
my_peds14[8]my_peds_variation = Default
my_peds14[8]my_peds_Accuracy = 10
my_peds14[8]my_peds_Health = 1000
my_peds14[8]my_peds_Armour = 100
my_peds14[8]my_peds_Invincible = False
my_peds14[8]my_peds_DrivingSpeed = 60
my_peds14[8]my_peds_DrivingStyle = Normal
my_peds14[8]my_peds_CombatEngaugeRange = 5
my_peds14[8]my_peds_CanLeaveGuardRange = False
my_peds14[8]my_peds_GuardRange = 3
my_peds14[8]my_peds_VecFallowDist = 5
my_peds14[8]my_peds_seeingRange = 30
my_peds14[8]my_peds_hearingRange = 60
my_peds14[8]my_peds_group_numb = 0
my_peds14[8]my_peds_Combat_Ability = 10
my_peds14[8]my_peds_senario = WORLD_HUMAN_GUARD_STAND_ARMY
my_peds14[8]my_peds_can_exit_vehicle = False
my_peds14[8]my_peds_waypoint = 0
my_peds14[8]COMPONENT_FACE_DRAWABLE = 0
my_peds14[8]COMPONENT_FACE_TEXTURE = 0
my_peds14[8]COMPONENT_HEAD_DRAWABLE = 0
my_peds14[8]COMPONENT_HEAD_TEXTURE = 0
my_peds14[8]COMPONENT_HAIR_DRAWABLE = 0
my_peds14[8]COMPONENT_HAIR_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO_DRAWABLE = 0
my_peds14[8]COMPONENT_TORSO_TEXTURE = 0
my_peds14[8]COMPONENT_LEGS_DRAWABLE = 0
my_peds14[8]COMPONENT_LEGS_TEXTURE = 0
my_peds14[8]COMPONENT_HANDS_DRAWABLE = 0
my_peds14[8]COMPONENT_HANDS_TEXTURE = 0
my_peds14[8]COMPONENT_FEET_DRAWABLE = 0
my_peds14[8]COMPONENT_FEET_TEXTURE = 0
my_peds14[8]COMPONENT_EYES_DRAWABLE = 0
my_peds14[8]COMPONENT_EYES_TEXTURE = 0
my_peds14[8]COMPONENT_ACCESSORIES_DRAWABLE = 0
my_peds14[8]COMPONENT_ACCESSORIES_TEXTURE = 0
my_peds14[8]COMPONENT_TASKS_DRAWABLE = 0
my_peds14[8]COMPONENT_TASKS_TEXTURE = 0
my_peds14[8]COMPONENT_TEXTURES_DRAWABLE = 0
my_peds14[8]COMPONENT_TEXTURES_TEXTURE = 0
my_peds14[8]COMPONENT_TORSO2_DRAWABLE = 0
my_peds14[8]COMPONENT_TORSO2_TEXTURE = 0
my_peds14[8]PROP_HATS_INDEX = -1
my_peds14[8]PROP_HATS_TEXTURE = -1
my_peds14[8]PROP_GLASSES_INDEX = -1
my_peds14[8]PROP_GLASSES_TEXTURE = -1
my_peds14[8]PROP_EARS_INDEX = -1
my_peds14[8]PROP_EARS_TEXTURE = -1
